![]() If the attacking team successfully protects the activated Spike for 45 seconds it detonates and they receive a point. The attacking team has a bomb-type device called the Spike, which they must deliver to a specified location and activate. In the standard non-ranked mode, the match is played as best of 25 - first team to win 13 rounds wins the match. Automatic and semi-automatic weapons such as the "Spectre," "Odin," and "Vandal" have recoil patterns which have to be controlled by the player in order to be able to shoot accurately. The game has an assortment of weapons including sidearms, submachine guns, shotguns, machine guns, assault rifles and sniper rifles. Other weapons and ability charges can be purchased using an in game economic system which awards money based on the outcome of the previous round, any kills the player is responsible for, and any actions taken with the spike. ![]() Each player starts each round with a "classic" pistol and with one or more "signature ability" charge. Agents have unique abilities each requiring charges, as well as a unique ultimate ability which requires charging through kills, deaths, or spike actions. In the main game mode, players are assigned to either the attacking or defending team with each team having five players on it. ![]() Players play as one of a set of agents, characters designed based on several countries and cultures around the world. Valorant is a team-based tactical shooter and first-person shooter set in the near-future.
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